Research
Research
Research Fields:
Spatial Audio • Electronic Music • Machine Learning • Critical Theory • Practice as Research
Research Keywords:
Spatial Audio
Interactive Art
Electronic Music
Experimental Music
Classical Music
Sound Installation
Human-Computer Interaction
Machine Learning
Generative AI Ethics
Social and Political Philosophy
Critical Theory
Technological Politics
Art
Practice as Research
List of Research Projects
Generative AI in Creative Fields: Aesthetic Homogenization And the New Totalitarianism of the Mean (Ongoing)
Critical theory paper examining generative AI in creative industries as a factor of political and economic control across the globe.
Millie (Ongoing)
Local AI companion system built on Gemma 3, featuring persistent cross session memory via Letta, Live2D visual output and custom persona architecture.
"The Last Nazca": A Comparative Study of Biometric Responses to Nazca Inspired Immersive Soundscapes among Ancestral Descendants (Planned 2027 - 2028)
Empirical study which recruits 100 participants (50 heritage linked, 50 not), measuring biometric responses (EEG, heart rate) to an audiovisual artwork based on the 303 newly discovered Nazca geoglyphs and exploring generational memory and trauma through art.
"ADIABATIC COMPRESSION : INCANDESCENCE": An Exploration of Cinematic Orchestral Music, Metal Music and Electronic Music in Immersive Audio (Completed)
Large scale musical piece combining orchestral, metal and electronic music; accompanied by practice as research paper.
Musical Mind (Private Research)
Fine-tuned TRIBE v2 on a hand compiled dataset of viral music related videos and their engagement metrics. The model now can evaluate unseen videos and generates structured improvement feedback. It will not be released due to training data copyright constraints, all but two assets are third party owned.